Chandika Prabhashwara

CG Artist / Technical Artist & Developer

Baduluoya, LK.

About

Passionate CG & Technical Artist with over 1 year of industry experience, specializing in game-ready asset pipelines and workflow automation. Leveraging a strong foundation in Multimedia, I excel in 3D art, shader development, scripting, and pipeline optimization to drive creative and technical goals for studios.

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Work

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VR Archives Studio

Technical Artist

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Hologo World

Associate 3D Artist

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Behaviol

Trainee Technical Artist

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Volunteer

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J'Pura FOSS Community

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Vice President

Led community initiatives and events, fostering engagement and promoting Free and Open Source Software.

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Tech Dashboard

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Content Creator

Developed and published engaging content focused on technology and digital trends.

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J'Pura FOSS Community

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DXP Coordinator

Coordinated digital experience initiatives and managed community outreach programs.

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Education

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Multimedia Technology

University of Sri Jayewardenepura

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Advertising and Multimedia

National Institute of Business Management

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Languages

Sinhala

English

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Certificates

Certificate course in Graphic Designing

NYSCO Computer Training Center - Badulla

3D Application and Game Development with Three.js

Alison

Building Games using JavaScript

Great Learning

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Skills

Technical Skills

Unity, Maya, Blender, Houdini, Unreal, Vex, Python, Qt designer, HLSL, C#, AR Foundation, Gaea, Embergen, Photoshop, Substance Painter, Tech Art, Game Development, Asset Integration Pipelines, Polygonal Modelling, Procedural Modelling, Texturing, Animation, OOP, Shader Programming

Soft Skills

Creativity, Teamwork, Problem Solving, Proceduralism, Good Communication, Analytical Mindset

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References

Pasan Madusanka

CG Generalist - VRIFY | pasanm456@gmail.com | +61 438 464 149

Mithun Perera

Founder - Antupia Productions | ramanayakagemithun@gmail.com | +94 71 764 5840

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Projects

Hologo Web AR

An augmented reality web application developed for Hologo using Blender and Unity.

Racket-Rumble Game

A personal project game developed in Unity using C#.

Galle VR

A virtual reality experience developed with Unreal Engine and MetaHuman technology.

Snake Game Prototype

A commissioned snake game prototype built using Unreal Blueprint.

Meta 11

A project involving Maya and Unity pipeline integration for Behaviol.

Tower-Tangle Game

A personal game project developed with Three.js.

'Fallen From' Short Film

A freelance short film project involving Blender and CGI.

'ADDICTION' Short Film

A video production project for BICT (USJ) focusing on film direction and lighting.

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