About
Highly motivated and results-driven B.E. student specializing in Backend and Game Development, recognized for significant contributions to open-source projects and successful hackathon outcomes. Proficient in Python, Django, FastAPI, Unity, and C#, with a proven ability to design robust systems, enhance complex visualization frameworks, and lead development initiatives. Eager to leverage strong technical skills and a passion for innovation to contribute to challenging software and game development roles.
Work
Panipat, Haryana, India
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Summary
Contributed to Project MESA's visualization system as a GSoC participant, focusing on enhancing agent-based modeling frameworks in Python.
Highlights
Selected as a GSoC Contributor for Project MESA, spearheading the revamp of its agent-based modeling (ABM) visualization system in Python.
Redesigned the Space Drawing API, modularizing components with AgentPortrayalStyle and PropertyLayerStyle to enhance flexibility and maintainability.
Implemented a SpaceRenderer to decouple coordinate logic and unify visual interfaces, improving consistency across the platform.
Enabled one-click model sharing via unique URLs, significantly boosting user accessibility and collaboration for MESA models.
Enhanced documentation and developer experience, streamlining onboarding for new contributors and improving system usability.
Panipat, Haryana, India
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Summary
Maintained and significantly improved MESA's visualization systems, contributing core features and enhancing existing functionalities.
Highlights
Developed and integrated the command console feature in MESA across three Pull Requests (#2697, #2710, #2725), significantly enhancing user interaction and debugging capabilities.
Overhauled the HexGrid visualization system through multiple impactful Pull Requests (#2609, #2646, #2651), leading to substantial improvements in rendering accuracy and performance.
Maintain and continuously improve the MESA visualization system, ensuring ongoing stability and feature enhancements for the open-source community.
Panipat, Haryana, India
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Summary
Led a 6-member team to develop a solution for enhancing Delhi's bus management system, successfully advancing to the second round.
Highlights
Led a team of 6 to conceptualize and develop an innovative solution for enhancing the Delhi bus management system, addressing key urban transportation challenges.
Prepared a comprehensive and detailed proposal and documentation, successfully advancing the team to the second round of the national hackathon.
Panipat, Haryana, India
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Summary
Developed a Unity-based game within a 3-hour competition, securing 2nd place among 25 teams.
Highlights
Developed a complete Unity-based game from concept to execution within a rapid 3-hour competition timeframe.
Designed intuitive gameplay mechanics and seamlessly integrated various assets, resulting in a cohesive and engaging user experience.
Secured 2nd place among 25 competing teams, demonstrating exceptional performance and creative problem-solving under pressure.
Projects
Languages
English
Fluent
Skills
Backend Development
Python, Django, FastAPI, PostgreSQL, SQLite.
Game Development
Unity, C#.
Tools & Technologies
Render Hosting Services, Git, Web Scraping, API Design, Agent-Based Modeling (ABM).
Programming Languages
C/C++.